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This search based on the Oct 23, 2009 release of the Rulings.
General Rulings - G3G3.1 - Card
- G3.1a - The standard component of the game: a Magic card with a Magic card front and the Magic card back. Cards may be traditional or nontraditional. Tokens aren't considered cards. In the text of spells or abilities, the term "card" is used only to refer to a card that's not on the battlefield or on the stack, such as a creature card in a player's hand. See Rule 108, "Cards." [CompRules 2009/10/01]
G3.2 - Card Type
- G3.2a - A characteristic. Except for abilities on the stack, each object has a card type, even if that object isn't a card. Each card type has its own rules. See Rule 204, "Type Line," and section 3, "Card Types." [CompRules 2009/07/08]
G3.3 - Cascade
- G3.3a - A keyword ability that may let a player cast a random extra spell for no cost. [CompRules 2009/07/08]
- Note - See Rule 702.82, "Cascade."
G3.4 - Cast
- G3.4a - To take a spell from the zone it's in (usually the hand), put it on the stack, and pay its costs, so that it will eventually resolve and have its effect. See Rule 601, "Casting Spells." [CompRules 2009/07/08]
G3.5 - Caster (Obsolete)
- G3.5a - A term that referred to the player who cast a spell. In general, cards that were printed with the term "caster" have received errata in the Oracle card reference to say "controller." [CompRules 2009/07/08]
G3.6 - Casting Cost (Obsolete)
- G3.6a - A obsolete term for mana cost. Cards printed with this text have received errata in the Oracle card reference. [CompRules 2009/07/08]
G3.7 - Champion, Championed
- G3.7a - "Champion" is a keyword ability that lets one creature temporarily replace another. A permanent is "championed" by another permanent if the latter exiles the former as the direct result of a champion ability. [CompRules 2009/07/08]
- Note - See Rule 702.69, "Champion."
G3.8 - Change a Target
- G3.8a - To choose a new, legal target for a spell or ability. See Rule 113.6. [CompRules 2009/07/08]
G3.9 - Changeling
- G3.9a - A characteristic-defining ability that grants the object it's on every creature type. [CompRules 2009/07/08]
- Note - See Rule 702.70, "Changeling."
G3.10 - Chaos Ability
- G3.10a - An ability of a plane card that triggers "Whenever you roll {C}" on the planar die in the Planar Magic casual variant. See Rule 309.7. [CompRules 2009/10/01]
G3.11 - Chaos Symbol
- G3.11a - The chaos symbol {C} appears on the planar die and in some triggered abilities of plane cards in the Planar Magic casual variant. See Rule 107.11. [CompRules 2009/10/01]
G3.12 - Characteristics
- G3.12a - Information that defines an object. See Rule 109.3. [CompRules 2009/07/08]
G3.13 - Characteristic-Defining Ability
- G3.13a - A kind of static ability that conveys information about an object's characteristics that would normally be found elsewhere on that object (such as in its mana cost, type line, or power/toughness box). See Rule 604.3. [CompRules 2009/07/08]
G3.14 - Clash
- G3.14a - To have a mini-contest involving the top cards of players' libraries. [CompRules 2009/07/08]
- Note - See Rule 701.18, "Clash."
G3.15 - Cleanup Step
- G3.15a - Part of the turn. This step is the second and final step of the ending phase. [CompRules 2009/07/08]
- Note - See Rule 514, "Cleanup Step."
G3.16 - Collector Number
- G3.16a - A number printed on most cards that has no effect on game play. See Rule 211, "Information Below the Text Box." [CompRules 2009/07/08]
G3.17 - Color
- G3.17a - (1) A characteristic of an object. See Rule 105, "Colors," and Rule 202, "Mana Cost and Color." [CompRules 2009/07/08]
- G3.17b - (2) An attribute mana may have. See Rule 106, "Mana." [CompRules 2009/07/08]
G3.18 - Colorless
- G3.18a - (1) An object with no color is colorless. Colorless is not a color. See Rule 105, "Colors," and Rule 202, "Mana Cost and Color." [CompRules 2009/07/08]
- G3.18b - (2) A type of mana. See Rule 106, "Mana," and Rule 107.4c. [CompRules 2009/07/08]
G3.19 - Combat Damage
- G3.19a - Damage dealt during the combat damage step by attacking creatures and blocking creatures as a consequence of combat. See Rule 510, "Combat Damage Step." [CompRules 2009/07/08]
G3.20 - Combat Damage Step
- G3.20a - Part of the turn. This step is the fourth step of the combat phase. [CompRules 2009/07/08]
- Note - See Rule 510, "Combat Damage Step."
G3.21 - Combat Phase
- G3.21a - Part of the turn. This phase is the third phase of the turn. [CompRules 2009/07/08]
- Note - See Rule 506, "Combat Phase."
G3.22 - Command
- G3.22a - A zone used for nontraditional Magic cards in certain casual variants. See Rule 408, "Command." [CompRules 2009/10/01]
G3.23 - Concede
- G3.23a - To quit the game. Conceding a game immediately causes that player to leave that game and lose that game. See Rule 104, "Winning and Losing." [CompRules 2009/07/08]
G3.24 - Conspire
- G3.24a - A keyword ability that creates a copy of a spell. [CompRules 2009/07/08]
- Note - See Rule 702.75, "Conspire."
G3.25 - Constructed
- G3.25a - A way of playing in which each player creates his or her own deck ahead of time. See Rule 100.2a. [CompRules 2009/07/08]
G3.26 - Continuous Effect
- G3.26a - An effect that modifies characteristics of objects, modifies control of objects, or affects players or the rules of the game, for a fixed or indefinite period. [CompRules 2009/07/08]
- Note - See Rule 611, "Continuous Effects."
G3.27 - Continuous Artifact (Obsolete)
- G3.27a - An obsolete term that appeared on the type line of artifacts without activated abilities. Cards printed with this text have received errata in the Oracle card reference to simply say "Artifact." [CompRules 2009/07/08]
G3.28 - Control, Controller
- G3.28a - "Control" is the system that determines who gets to use an object in the game. An object's "controller" is the player who currently controls it. See Rule 108.4. [CompRules 2009/07/08]
G3.29 - Control Another Player's Turn
- G3.29a - To make all choices and decisions that player is allowed to make, or is told to make, during that turn by rules or by any objects. [CompRules 2009/07/08]
- Note - See Rule 710, "Controlling Another Player's Turn."
G3.30 - Converted Mana Cost
- G3.30a - The total amount of mana in a mana cost, regardless of color. See Rule 202.3. [CompRules 2009/07/08]
G3.31 - Convoke
- G3.31a - A keyword ability that reduces how much mana you need to spend to cast a spell. [CompRules 2009/07/08]
- Note - See Rule 702.48, "Convoke."
G3.32 - Copiable Values
- G3.32a - Values of an object's characteristics that are checked by copy effects. See Rule 706.2 and Rule 706.3. [CompRules 2009/07/08]
G3.33 - Copy
- G3.33a - (1) To create a new object whose copiable values have been set to those of another object. [CompRules 2009/07/08]
- G3.33b - (2) An object whose copiable values have been set to those of another object. [CompRules 2009/07/08]
- Note - See Rule 706, "Copying Objects."
G3.34 - Cost
- G3.34a - An action or payment necessary to take another action or to stop another action from taking place. See Rule 116, "Costs." [CompRules 2009/07/08]
G3.35 - Counter
- G3.35a - (1) To cancel a spell or ability so it doesn't resolve and none of its effects occur. See Rule 701.5, "Counter." [CompRules 2009/07/08]
- G3.35b - (2) A marker placed on an object or player that modifies its characteristics or interacts with a rule or ability. See Rule 120, "Counters." [CompRules 2009/07/08]
G3.36 - Counts As (Obsolete)
- G3.36a - Some older cards were printed with text stating that the card "counts as" something. Cards printed with this text have received errata in the Oracle card reference to state that the card actually is that thing. [CompRules 2009/07/08]
G3.37 - Creature
- G3.37a - A card type. A creature is a permanent. [CompRules 2009/07/08]
- Note - See Rule 302, "Creatures."
G3.38 - Creature Type
- G3.38a - A subtype that's correlated to the creature card type and the tribal card type. See Rule 302, "Creatures," and Rule 308, "Tribals." See Rule 204.3k for the list of creature types. [CompRules 2009/07/08]
G3.39 - Cumulative Upkeep
- G3.39a - A keyword ability that imposes an increasing cost to keep a permanent on the battlefield. [CompRules 2009/07/08]
- Note - See Rule 702.21, "Cumulative Upkeep."
G3.40 - Cycling
- G3.40a - A keyword ability that lets a card be discarded and replaced with a new card. [CompRules 2009/07/08]
- Note - See Rule 702.26, "Cycling."
This search based on the Oct 23, 2009 release of the Rulings.
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