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This search based on the May 31, 2009 release of the Rulings.
General Rulings - 417417 - One-Shot Effects
- 417.1 - A one-shot effect does something just once and doesn't have a duration. Examples include damage dealing, destruction of permanents, and moving objects between zones. [CompRules 2003/07/01]
- 417.2 - Some one-shot effects instruct a player to do something later in the game (usually at a specific time) rather than when they resolve. This kind of effect actually creates a new ability that waits to be triggered. (See Rule 404.4.) [CompRules 2003/07/01]
This search based on the May 31, 2009 release of the Rulings.
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