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Portcullis
    Color= Artifact Type= Artifact Cost= 4 SH(R)
    Text (SH+errata): Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when ~this~ leaves the battlefield. [Oracle 2009/07/08]
  • If the creature that triggered Portcullis is no longer in play when the ability resolves, then it fails to do anything. [Duelist Magazine #25, Page 31]
  • Creatures which are phasing in will not trigger this card's ability. [D'Angelo 1998/04/13]
  • You check the count of the number of creatures in play again during resolution. The creature will not be removed if the count is 2 or less. [D'Angelo 2003/01/19]
  • If Portcullis phases out, and something prevents one of the creatures from coming into play, then the creature remains out of play and can try to enter play again the next time Portcullis leaves play. [bethmo 1998/05/02]
  • The "when Portcullis leaves play" is not part of setting the creature aside, so it does not happen if Portcullis' abilities are removed at the time it leaves play. [D'Angelo 1999/06/01]
  • If multiple creatures come into play at the same time, Portcullis triggers for each creature. [bethmo 1999/05/26]
  • If multiple creatures come into play at the same time, Portcullis sees the creature count as being the new total after all the creatures are in play. Don't handle this like creatures coming into play one at a time. [bethmo 1999/05/26]
  • If multiple creatures come into play at once, due to Living Death for example, then Portcullis will trigger on all of those creatures. The player controlling Portcullis decides the order to resolve the Portcullis triggers and therefore chooses which two creatures stay in play (assuming that none were already in play... if some were already in play he might not really get a choice). All the others get yanked by the Portcullis. [D'Angelo 1998/06/11]
  • If any creature comes into play which has a "comes into play" ability, that ability is still applied even if Portcullis removes that creature from play before you resolve the ability. [D'Angelo 1998/06/11]
  • If any creature comes into play which has a "comes into play" ability, you need to use the timing rules for triggered abilities (see Rule 603) to determine the order to put the triggers on the stack. The rule is that first the current player does all of their triggers in any order they choose, then the other player does all of theirs in any order they choose. [D'Angelo 1999/06/01]
    The result is that if the current player controls Portcullis, they can do their creatures' "comes into play" abilities before or after Portcullis removes creatures from play, while the other player always resolves their creatures' "comes into play" abilities before Portcullis. If the other player controls Portcullis, the current player always does their creatures' "comes into play" abilities after Portcullis, then the other player can do their creatures' "comes into play" abilities before or after the Portcullis removes creatures from play.
New Search1 total results
This search based on the Oct 23, 2009 release of the Rulings.


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