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This search based on the Oct 23, 2009 release of the Rulings.

Immortal Coil
    Color= Black Type= Artifact Cost= 2BB SA(R)
    Text (SA+errata): {Tap}, Exile two cards from your graveyard: Draw a card. ; If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. ; When there are no cards in your graveyard, you lose the game. [Oracle 2009/07/08]
  • The first ability removes the two cards in your graveyard as a cost. You cannot play the ability unless you have two cards to remove. Since this is a cost, it cannot be responded to. [Shards of Alara FAQ 2008/09/23]
  • The second ability works even if you have no cards in your graveyard, or otherwise have less than the number it tries to remove. It still prevents the damage. [Shards of Alara FAQ 2008/09/23]
  • The third ability checks if your graveyard is empty only when it triggers. Getting a card into the graveyard before it resolves won't prevent you from losing. [Shards of Alara FAQ 2008/09/23]
  • If the third ability is countered and your graveyard is not empty, then you won't lose. If your graveyard is still empty, it'll trigger again. [Shards of Alara FAQ 2008/09/23]
  • It is possible to get an infinite loop if something prevents you from losing the game while your graveyard is empty. For example, Platinum Angel with this card and an empty graveyard results in an involuntary infinite loop that ends the game in a tie unless someone can break the loop. [Shards of Alara FAQ 2008/09/23]
  • If you control both this card and a Planeswalker and you would take damage, you choose whether to apply the second ability of this card or the Planeswalker ability for the opponent to choose to redirect the damage first. [Shards of Alara FAQ 2008/09/23]
New Search1 total results
This search based on the Oct 23, 2009 release of the Rulings.


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