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Homarid Warrior
    Color= Blue Type= Creature - Homarid Warrior Cost= 4U FE(C3)/5(C)
    Text (5th+errata): 3/3. ; {U}: ~this~ gains shroud until end of turn and doesn't untap during your next untap step. Tap ~this~. [Oracle 2007/05/01]
  • The ability to make itself not be targetable can be used in response to being targeted. Since spells and abilities resolve in last-to-first order, the Warrior becomes untargetable before the targeted spell or ability resolves and causes the targeted spell or ability to fizzle. Note that if you use this ability before being targeted, that a targeted spell or ability used in the same stack will resolve first. [D'Angelo 1999/08/01]
  • The ability can be activated more than once in a single batch if you need it to be. [D'Angelo 1998/02/03]
  • Does not cause enchantments on it to be removed when the effect is activated. An enchantment in play is neither a spell nor an ability. [Duelist Magazine #4, Page 7]
  • It taps when the ability resolves if it was not already tapped. It may be used even if it is already tapped. [Aahz 1994/12/02]
  • Note - Also see Shroud, Rule 702.16.
  • Note - This card was creature type "Homarid" until Oracle 2007/10/01, when it became "Homarid Warrior".
New Search1 total results
This search based on the Oct 23, 2009 release of the Rulings.


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