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Fastbond
    Color= Green Type= Enchantment Cost= G A(R)/B(R)/U(R)/R(R)
    Text (ABU/RV+errata): You may play any number of additional lands on each of your turns. ; Whenever you play a land, if it wasn't the first land you played this turn, ~this~ deals 1 damage to you. [Oracle 2009/05/30]
  • You can only play land cards when it would otherwise be legal to play a land. This means only on your turn during your main phase. [bethmo 1994/09/20]
  • You take damage when you play a land using the "play a land" action. Such an action can be your regular "play a land", one enabled by Fastbond, or ones enabled through other effects, such as Storm Cauldron. [DeLaney 2003/06/14]
  • You do not take damage when you "put a land into play" through the effect of a spell or ability. [DeLaney 2003/06/14]
  • If you have two in play, you take 2 damage per land played. [bethmo 1996/04/11]
  • Vintage tournaments (see Rule 911) have restricted this card since 1996/10/01.
  • Legacy tournaments (see Rule 912) have banned this card since 1996/10/01.
  • Extended tournaments (see Rule 913) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 914) have banned this card since 1995/05/02, when it left the environment.
New Search1 total results
This search based on the Oct 23, 2009 release of the Rulings.


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